Battles

Only the strong survive..

A battle is triggered when a monster(s) spawns and is provoked in the adventure maps.

Battle is combo-based and requires complex tactics and skill to win by slaying the monster(s). Monsters are passive by nature and will only attack when provoked. The death of monster(s) creates the chance for Loot Drop. The drop will include:

  • Materials - These materials can be used in the game for trading or crafting other consumable items.

  • Consumable Items - Items that can be used by the players on their adventure(potions, arrows, etc).

  • Treasure Keys. The keys can be used to open Treasure Chest.

  • Rare Collectibles - Limited version items such as skin, weapons, etc.

Players are not guaranteed a drop for every monster(s) slain.

Tips: Materials have different rarity. The rarer the materials are, the more useful they are. Higher rarities also a lower drop rate.

If a player dies in a battle, the player will respond to the last Town Hub they were in.

Battle can be single or multi-player. In multi-player mode, players work together to slay the monsters to death. Players in the same group can pick up items by their group members.

Battles are designed to create punishment and reward balance. The monsters that are more difficult to slay will have a higher chance to drop rarer materials/items.

Battles will also have limited time events based on IRL season. For example, during Halloween season, players may have a Halloween-themed monster that can drop limited time, rare collectibles.

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